<Ui>
  <Button name="AuctionatorLoadAllButton" virtual="true" frameLevel="500">
    <Layers>
      <Layer level="ARTWORK">
        <Texture>
          <Anchors>
            <Anchor point="TOPLEFT" />
            <Anchor point="BOTTOM" />
            <Anchor point="RIGHT" relativePoint="CENTER"/>
          </Anchors>
          <Color r="0" g="0" b="0"/>
          <Gradient orientation="HORIZONTAL">
            <MinColor r="0" g="0" b="0" a="0"/>
            <MaxColor r="0" g="0" b="0" a="1"/>
          </Gradient>
        </Texture>
        <Texture>
          <Anchors>
            <Anchor point="TOPRIGHT" />
            <Anchor point="BOTTOM" />
            <Anchor point="LEFT" relativePoint="CENTER"/>
          </Anchors>
          <Color r="0" g="0" b="0"/>
          <Gradient orientation="HORIZONTAL">
            <MinColor r="0" g="0" b="0" a="1"/>
            <MaxColor r="0" g="0" b="0" a="0"/>
          </Gradient>
        </Texture>
      </Layer>
    </Layers>
    <ButtonText inherits="GameFontNormal"/>
    <HighlightTexture inherits="UIPanelButtonHighlightTexture" alpha="0.7">
      <Anchors>
        <Anchor point="TOPLEFT" x="100" y="2"/>
        <Anchor point="BOTTOMRIGHT" x="-100" y="1"/>
      </Anchors>
    </HighlightTexture>
  </Button>
</Ui>
